● Live Status

Server

Status Online
Uptime11h 48m
Players Online9
Client Version8.60
IP / Port play.theotserver.com:7171

World

TypeOpen PvP
Total Characters107
Top PlayerUhtred (Lv 600)

Rates

ExperienceStaged (scales by level)
Skills5x
Magic Level5x
Loot2x
Protection Level100
👤 Vocations & Classes

⚔ Warrior Branch

Conqueror: Two-handed melee fighter with exclusive Limit Break system. Pure melee damage.

Guardian: Tank. Highest HP, magical shields, and battlefield taunts. Hardest to kill.

Mighty Conqueror / Heroic Guardian at level 300.

🏹 Paladin Branch

Warden: Spear fighter. Reflects a % of incoming damage back at attackers.

Hunter: Bow specialist. Can turn invisible as a tree and stun enemies.

Furious Warden / Veteran Hunter at level 300.

🔑 Mage Branch

Sorcerer: Pure destruction. Fire, energy, and death AoE. No support spells.

Druid: Summoner and healer. Full invisibility, elementals, all runes.

Demonic Sorcerer / Wise Druid at level 300.

Choose class at level 100  ·  Promote at level 300 (level resets, skills kept)  ·  See the Spells page for full spell lists
⚙ Game Systems

⚡ Anger / Limit Break

Conqueror Exclusive

Your anger gauge fills as you take damage in combat. When it reaches 100%, your Limit Break fires on the next hit that takes a real chunk of your health — a light tap holds the charge instead of wasting it — a powerful transformation that changes your outfit and massively boosts melee skills and speed for 90 seconds.

Moves unlock progressively: First Beast → Hell Knight → Brave Soldier → Satan → Knightmare → Ascended Warrior. Use !gauge, !autolimit, !moves, !level, !limithelp.

⚡ Combo System

PvP Mechanic

When 2 or more Sorcerers simultaneously hit the same player with a Sudden Death rune, a COMBO is triggered: a stunning visual effect activates on the target and a server-wide announcement announces the combo count. Timing is everything: all runes must land within a 3-second window.

🛡 Shield Restrictions

Equipment

Can equip: Warrior branch only — Warrior, Paladin, Guardian, Warden (+ their promotions).

Cannot: Conqueror, Hunter, Sorcerer, Druid — two-handed weapons instead.

Exception: the Wooden Shield, equippable by any vocation.

⚔ Open PvP

Open PvP

Skull thresholds: 5 / 15 frags unpromoted, 10 / 20 promoted. Frags decay after 24 hours.

Promoted-vs-promoted fair fights earn no frag — that is the intended endgame.

Under level 100: unkillable, except promoted players (promotion removes protection permanently).

Green skull marks prey an assassin is actively hunting under Faqir's Dagger, our open-world PvP contract system. Every open-world kill writes a dagger with your name on it — up to five.

⚔ PvP Experience

Promoted Endgame

Once promoted, killing another promoted player steals 2% of their total experience, split between attackers by the damage each dealt. Non-promoted players neither give nor gain it.

Killing up: the big payday, capped at 20 levels per kill.

Same target again: half XP each time.

Stomping a much lower target: almost nothing.

Self-defence: always full XP.

Full rules on the PvP System page.

♛ PK Skulls & Death Penalties

PvP System

Frags escalate WhiteRed (5 unpromoted / 10 promoted) → Black (15 / 20). Red and Black drop everything on death — the Amulet of Loss will not save it. Full mechanics on the PvP System page.

📈 Staged Experience

Rates

Experience multiplier scales with your level, with higher rates at low levels to get into the game quickly, tapering off as you advance. Skill rate is a flat across all levels.

Experience gain is locked at level 100 until you choose a class with the Queen NPC, and again at level 300 until you promote. Once promoted (your level resets to 2), you keep gaining full experience from monsters. PvP against other promoted players is an additional way to earn experience. See the PvP System page for the full breakdown.

🎁 Autoloot

QoL

Money loots automatically. Everything else needs the autoloot broom — use it on an item, bag, or ground tile.

Text alternative: !aloot <item>

!aloot  ·  !aloot off  ·  !aloot clear  ·  !aloot bank on

Hunting in a party with !aloot bank on? Banked money is split evenly between every member. Loot items are not split — they stay with whoever made the kill.

Manage your list (search, add/remove, share) from the Account page.

📜 Faqir's Tasks

Kill Quests

Speak to Faqir the Wise in the temple (or type !task) for a hunting task: kill a set number of a chosen monster, then claim your reward at Fa'hradin's Reward Lamp. Rewards include gold, timed experience boosts, Haste, Premium Days, and vocation potions.

Besides your personal offers, a server-wide Wish of the Day and weekly Grand Wish can task you with hunting any monster in the game.

You start with one task slot. The shop's Task Slot Expansion unlocks two more on that character, for up to 3 tasks at once. Repeating the same task in a week raises its target by 15% each time (capped +150%, resets Monday).

!task choose  ·  !task reroll  ·  !task shuffle (gold fee)  ·  !task rankings

⚔ Apprentice Gear Track

Levels 1–100

Before you pick a class, every branch earns a free equipment milestone at levels 20, 40, 60, 80 and 100 — cashed in by the next task you finish at or above that level. Any task counts; nothing is forced on you.

Warrior gets a sword, axe and club each rung so the reward fits whichever skill you train. Paladin and Mage lines get their own ladders. It runs alongside normal task rewards, not instead of them.

⌛ Exp Boost Wallet

Banked Rewards

Richer task completions bank minutes of +30% experience instead of firing a boost you might be about to log off from. Spend them whenever you like with !expboost <minutes> or !expboost all.

Each character holds up to 2 hours; the shop's Greater Exp Wallet raises that character's ceiling to 10 hours.

🕑 Daily Charge

Login Streak

Simply logging in banks 30 minutes of +30% experience in your Exp Wallet (45 as VIP). No button to press, no voucher to claim — attendance is the whole mechanic, and any character on the account counts.

Complete all 7 notches of the ring and VIP players at level 20+ also receive an OTS Coin. Your ring is on the home page when you are logged in.

⚔ PvP Hunt

Optional

!task hunt (level 101+, or any rebirth vocation): kill 5 players in your level range, same reward tier as a regular task, always available.

Anti-farm: same account/connection never counts; a given pair pays credit once per 7 days; and only the first 8 kills a day earn Hunt credit.

Every open-world kill writes a Faqir's Dagger contract on the killer (up to 5).

Leaderboard: !task killers (Power Ladder).

📅 Seasons & Streaks

Monthly

Season Pass: 10 tiers, unlocked by completing tasks through the month (gold, Haste, exp boosts, Premium Days, a vocation item at the top tier).

Top 10 (min. 20 tasks) split gold, Premium Days, and an exp boost at month's end.

Streaks: 5 days → free reroll  ·  7 days → freeze token (up to 3)  ·  15 days → bonus.

5 tasks/week → Weekly Challenge bonus. First week of the month → Event Week (limited-time tasks).

PvP Hunt has its own separate reward track and doesn't feed into any of this.

🌟 VIP / Premium

Account

VIP players unlock premium areas, teleport shortcuts, and the exclusive Master teleport room.

30-day Premium Token: 30 Premium days (10 pts)

Activate from your inventory after purchasing in the shop.

♾ Most shop gear can be exchanged back for full OTS Points in-game, so you can try any build risk-free. One-use items and account unlocks (Premium Tokens, the mirrors, the mana vessels, the wallet and task-slot expansions) are final — each shop card says which it is.

📅 Scheduled Events

🎮 Random Events 16:00 & 18:00

Daily × 2

One of four events is chosen at random and launched 10 seconds after announcement:

Open Battle: Free-for-all PvP arena.
Team Battle: Up to five teams face off.
Capture the Flag: Steal the enemy flag and bring it home.
Team CTF: Capture the Flag with organised teams.

🔫 Counter-Strike 12:00, 19:00, 22:00 CEST

Daily × 3

Terrorists vs Counter-Terrorists. Pick a side, arm up at your spawn shop, and fight. Terrorists can plant a bomb; Counter-Terrorists can defuse it. Earn CS cash and compete in seasonal standings. Use !cshelp for full rules, !scores for live info, !csrank for seasonal standings, and !csradio for callouts.

🏛 Castle Conquer 20:00 – 21:00

Daily

Guilds battle for the castle. The guild that deals the most damage to the Castle-King when he falls takes ownership — not whoever is standing there when the gates close.

Owners earn +20% experience for the whole guild, 50k–125k gold per hour into the guild treasury (by guild size), and Castle housing. The guild leader gets 1 OTS Coin per war won or defended, plus 2 bonus coins every 7-war streak.

Full rules on the Events page.

🗠 Raids 09:00 · 14:00 · 17:00

Daily × 3

Several times a day a random creature invasion sweeps across the world. Four raid types rotate daily. The raid spawns without warning, so watch the server broadcast. One monster per raid drops a hidden OTS Coin somewhere in the city woods. Find it to claim it.

📜 Quick Rules

Allowed

✓ Multi-clienting — run several characters at once (great for team hunting)

✓ PvP anywhere outside Protection Zones

✓ Castle Conquer and organized PvP events

✓ Trading items between players

✓ Reporting bugs for rewards

Not Allowed

✗ Bug or exploit abuse without reporting

✗ Harassing staff or other players

✗ Selling accounts or characters for real money

✗ Sharing accounts with other players

✦ RoXor ✦
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