Sixteen days, and the loudest of them belongs to a genie. The Disney raid is three acts now, the Annihilator is open and honest again, and the Discord finally reacts to what is actually happening on the server. Spells, the client and a long list of world fixes fill in the rest. Full breakdown below.
THE GENIE'S THREE ACTS
- The Disney raid used to announce the Sultan and then send two lone Aladins instead. It is now a real three-act attack, and everyone it names actually turns up
- Jafar arrives as the genie's herald, and he does not arrive alone
- Sheikh Djinn-Tonic no longer waits until he dies to get his hands on you - "I will grant you a wish" is now a threat while he is still standing. You get a moment of warning. Use it
- Twice the health, a curse your haste cannot outrun, and three tricks that deal no damage whatsoever. Go find out what they do
- Smoker and Tank could leave you rooted forever if they died mid-grab, or if you disconnected while held - both let go properly now
THE DISCORD IS ALIVE
- The Discord now reads the server instead of sitting there: deaths narrated by whatever killed you, level milestones, class choice and Reborn, castle results, Counter-Strike season winners and a live scoreboard while a session runs
- Event countdowns that are correct on your own device, in your own timezone, with no mental arithmetic
- A running server-status panel, feuds that get named once they are real, contracts taken out on people, an hourly draw, and a numbered Chronicle every Sunday
SPELLS AND COMBAT
- Exori Gran is now an instant single-hit blast with an effect of its own, and hits roughly twice as hard as plain Exori - "gran" finally means something
- Berserk and Exori Gran no longer roll anywhere from near-nothing to full power on the same cast. Same average, far less lottery
- Fierce Berserk's finisher no longer whiffs at low and mid gear - the spin plays AND the hit lands
- The same near-zero roll is fixed on eight more: Groundshaker, Whirlwind Throw, Ethereal Spear, Stay Away, Burst Arrow, Poison Arrow, and the Ice Axe / Energy Sword / Death Cub line
- Exori and Groundshaker are back on the normal exhaust, so chaining one straight into the other is over
- Critical hits are one system server-wide now, with a proper new crit effect. Groundshaker's private crit roll used to ignore your real crit gear entirely
- Counter-Strike no longer lets either side no-sell chip damage through reflection
- Limit Break no longer leaves a Conqueror still transformed and still buffed after a relog
- All ten classic loot rods were dealing exactly zero damage to everyone who equipped one. They work now
- Stacked creatures on a single tile no longer ghost out or hang your client
THE ANNIHILATOR
- The lever no longer demands a full team of four - go in solo or short-handed, and the demon count scales to who actually walks in
- The lever used to jam permanently after the very first pull, server-wide. It resets on its own now, and tells you the cooldown remaining instead of "not possible"
- Claiming the reward once used to lock you out of ENTERING forever - and one such player in the group blocked everyone else too. Fixed
- Dying in the arena is real now, whatever your level. The free-reset trick is closed
FAQIR'S TASKS
- The level floor on accepting or choosing a task is gone - pick what you think you can kill
- Shuffle cost now scales with level, from 50k at the low end up to the old 150k at 100+, instead of charging a fresh character three completed tasks' worth
- The Welcome Hunt's third link asked a level-20 character for fifteen dragons. It is a Troll now
- Faqir tells you when he already has enough contracts on your name, instead of failing silently
CASTLE
- The castle entrance now floats the owning guild's name before you touch the lever - or "Castle: Unclaimed" in red when the throne is free
- Disbanding a guild that owned the Castle used to lock the Castle for everyone until the next war ended. Fixed
- Two new houses on Castle Flat
WORLD, ITEMS AND LOOT
- Autoloot in bank mode now splits party gold across the whole party instead of quietly banking the lot to one person, and the gold/hour readout counts your real share
- Manually started raids now hide the OTS Coin and open the bonus-loot window, same as the scheduled ones
- Fixed Bog raiders speed.
- The loot NPC and the quartermaster now buy plate armor, plate legs and steel helmets
- Certain items can no longer be traded player to player - and wrapping one in a backpack is not a way around it
- Eight decorative furniture pieces are solid and immovable now instead of walkable loot
- Class-choice and promotion readouts are boxed channel messages instead of a popup that stalls the ceremony
- Seventeen unnamed map items have names now
- The donation exchange lever got a cleaner, shorter effect
Thanks for playing TheOtServer!